The Principles Behind The Art And ScienceBook - 1989
A text for students in computer science, engineering, or mathematics, and assuming a working knowledge of college level mathematics and a computer programming language. It develops the concepts and algorithmic techniques for the generation of sophisticated computer graphics, and covers topics such as fractals, 3D, and animation. Published by Franklin Beedle & Associates Inc., 4521 Campus Drive #327, Irvine CA 92715-9877. Annotation(c) 2003 Book News, Inc., Portland, OR (booknews.com)
Publisher: Irvine, Calif. : Franklin, Beedle & Associates, c1989.
Characteristics: xiii, 738 p., 8 p. of plates :,ill. (some col.) ;,25 cm.
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